![]() Darrow of Germantown in Pennsylvania, in 1934, came up with a game called monopoly and presented it before the executive heads of the Parker brothers. However, different monopoly sets have additional rules, so this question is not easy to answer.Ĭharles B. All the information about how much money you start with will be on the rule sheet that comes with your monopoly game. Despicable Me 2 (2013) - this version omits the Railway spaces and uses a spinner similar to the "pod" in the Despicable Me 2 Battle Pods game in place of a die, as well as figures shared between the two games and the Despicable Me 2 edition of Operation.When you set up your board to begin playing an imposing business model, one of the main things you’ll need to know is how much money every player will begin with.In addition to the standard Monopoly Junior, several variations have been released. Rich Uncle Pennybag's Loose Change is an official part of the game It is not possible to borrow money in any way.įree Parking jackpot is optional house rule Game ends when first player runs out of money.Įxtra money can be borrowed by mortgaging properties. ![]() Game ends when one player makes the other players go bankrupt. The player can go further the next turn without paying. ![]() The player has to throw doubles on one of their next three rolls to get out of Jail, use a "Get Out of Jail Free" card, or pay a fine of $50 (which must be paid if doubles are not thrown by the third roll). If the player "lands" on the Cafe/Lunch/Restrooms, they are "Just Waiting". If the player "lands" on Jail, they are "Just Visiting". The player has to go to the Cafe/Lunch/Restrooms, which he or she has to pay for. Ownership of Amusement marked by Ticket Booth. Ownership of property marked by Title Deed. Properties can be improved with houses and hotels.ĭenominations of money are $1 (white), $5 (pink), $10 (yellow), $20 (green), $50 (blue), $100 (beige), and $500 (orange) notes. Players collect $2 when passing or landing on GO. Players collect $200 when passing or landing on GO. Players may roll again when landing on 1 of 4 railways. Players roll 1 six-sided die for each turn. Players may roll again when rolling doubles, but must go to Jail if doubles are rolled three times in a row. Players roll 2 six-sided dice for each turn. Differences between Monopoly and Monopoly Junior Monopoly All other players total their money and the player with the most money wins. When one player runs out of money the game ends. If both Amusements are owned by the same player, the player cannot replace a ticket booth they must discard this CHONCE card and draw a new one. If both Amusements are owned by different players, the player must replace one of the ticket booths with one of their own. If one space is owned, a player may elect to either replace this ticket booth with their own ticket booth or place their ticket booth on the unoccupied space. If an Amusement of the color on the card is unowned, the player must place one of their ticket booths on that space: they now own that Amusement. The player can not place a ticket booth on the space if unoccupied. The player moves their piece to the space indicated and collects $2 if they pass GO unless otherwise instructed. The player picks up the top CHANCE card, follows its instructions, then returns it to the bottom of the pile. The player collects $2 every time they land on or pass GO. If there is any money in this space, the player keeps it for themselves. Monopoly's Loose Change / Rich Uncle Pennybags's Loose Change ![]() Monopoly's Loose Change" and moves their playing piece to the café or restrooms, but the player cannot pass GO or collect $2 after the game continues from the café or restrooms on their next turn. If the player lands here by roll of the die or spin of the spinner, they are "Just Waiting" and they simply move off the space on their next turn. The player must pay $2 and put the money on the space marked "Rich Uncle Pennybags's Loose Change" Café / Lunch / Restrooms The player must roll the die or spin the spinner again and move the number of spaces shown. You cannot buy another players booth if it's already owned. If the owner also owns the other Amusement of the same color, the player must pay double the amount shown on the space. The player must pay the owner of the ticket booth the amount shown on the space. The player pays the bank the amount shown on the space and places one of their colored ticket booths on the space. The player then acts depending on the space on which they have landed: An Amusement without a Ticket Booth On their turn, a player rolls the die or spins the spinner (depending on the version) and moves that number of spaces clockwise around the board. ![]()
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